Vol. IV Issue II
Editor: August Sharp
Assistant Editor: Annika Elliott
Table of Contents
Table Top Time by Sabrina Martinhorst
Wings of Fire review by Oliver Meskell
Meet the Learner(and their pets): Talula by Lena Finn-Hall
Dakar Rally by Chase Williams
Job Profile: Underwater Archaeology by Lena Finn-Hall
Fun and Games by Village Voice staff
By Sabrina Martinhorst
Tabletop role playing games, or TTRPGs, are a genre that has been becoming more numerous in the last few years. TTTRPGS are characterized by a cooperative story-telling method, a “Game-Master” (GM) that describes the game world and constructs adventures, and dice-based systems to resolve problems.
The first TTRPG that was ever made, Dungeons and Dragons, or D&D, is a fantasy role playing game in its fifth edition. With a wealth of resources and worlds, D&D is a relatively good TTRPG for beginners, as well as those who want a generic fantasy TTRPG.
While D&D has a free set of downloadable Basic Rules, the Player’s Handbook, with all the rules and mechanics, can be bought for about $30. For those who want to GM a game, the Dungeon Master’s Guide and Monster Manual can be bought for another $30 each.
D&D is a game made for people 13 and up. However, the Young Adventurer’s Guide collection is a modified version of the game made for kids, and the game can always be run for kids if the GM so chooses.
Starfinder is a science fiction TTRPG. While the rules are a bit more complicated than D&D, it stays relatively similar in mechanics and tone. Set in a world where every species’ culture was wiped from their collective memories by a strange phenomenon around the same time as the advent of space travel, Starfinder blends magic and futuristic science fiction into a well-done blend that manages to stay cohesive and easy to understand.
The Starfinder core rule book can be bought for about $50 and contains all the necessary rules to both play and GM the game.
Pathfinder is another game that, while made for players 13 and up, can be GMed in such a way as to be appropriate for all ages, though the mechanics will likely be hard to grasp by younger kids.
LANCER is another sci-fi TTRPG, this one set in a far future where humanity has spread across the galaxy, and after several apocalypses and false starts, is striving to create the best world it can. The game focuses on combat while piloting giant mechs, interspersed with scenes of loose, unrestricted role-play.
The LANCER RPG doesn’t have any physical rule books. The basic rules of LANCER are completely free, and a player can do just fine with those, but if you want to GM the game, the full rule book is $25.
LANCER deals with some heavier topics, so it’s a game made pretty solidly for audiences of people 13 and up.
Book Review: Wings of Fire
By Oliver Meskell
In the land of Pyrrhia, dragon tribes fly over the scorching sands of the sand kingdom. In the stunning Tui T. Sutherland series Wings of Fire, you look through the eyes of a dragon and humans play a secondary role in the majority of the books.
Through the three dramatic arcs, you will follow three different groups of dragons as they attempt to right the wrongs of the dragon planet. This series plays with racial, communal, and power issues and brings them to light through the eyes of the dragons. Sutherland portrays crises troubling modern-day societies from all over the world and puts her own spin on them, flying them through the dragon world and landing them at beautiful, thoughtful conclusions.
Even though Wings of Fire deals with difficult subjects, it is a guaranteed laugh, with funny characters and a great plot. Not recommended for children under the age of nine (due to violence).
In conclusion, this is one of my all-time favorite series and will make you think about our society’s issues in a whole new light. ⭐⭐⭐⭐⭐
Talula’s Paw-some Pets
By Lena Finn-Hall
Talula, 15, has a lot of pets: four dogs, four chickens, two rabbits, and two cats. One of their rabbits, Beeps, only has three legs. Beeps moves around fairly well but needs her right ear cleaned since she can’t reach it by herself. The pet Talula has had the longest is their cat, Bernadette, which they found as a stray.
“I love having so many pets, always someone around to keep me company. It can be hard to do things like leave the house for any even somewhat extended period of time (like anything longer than like a few hours) because there are so many animals to get people to pet sit or to take with us. Overall I think it’s great to have so many creatures but it has its challenges.”
Talula participates in Model UN and Mock Trial at Village Home (VH). They chose these classes because of their interest in government. Outside of VH, they take classes at Clackamas Community College. Talula says starting college was a bit of a difficult change at first, but now they’ve settled in. Out of all their classes, Mock Trial is their favorite and they plan to continue taking classes at VH in the future.
In Talula’s free time they enjoy making origami, reading (especially fantasy), and listening to music. Currently, their favorite artists are Marina, Mother Mother, Beach Bunny, and Penelope Scott.
Alive and Wheel at Daker Rally
By Chase Williams
Just over a week ago one of the greatest racing events took place: the Dakar Rally. Racing through thousands of miles of treacherous and desolate desert over 10-15 days with only a book of directions to guide you to the checkpoints, this is not a challenge for the faint of heart. It is so hard in fact, it’s not uncommon for almost half the competitors to not make it to the finish. Even sStill, this year, over 750 competitors showed up in cars, trucks, buggies and motorbikes, and many more watched eagerly from home. Everyone from company-sponsored professional teams to amateurs who built a buggy in their garage were able to join, in fact, these private/ameteur ure teams made up the vast majority of competitors. There are minimal regulations for joining the rally, which is very special for this kind of race, since most of them require lots of prior experience, which can hinder newcomers greatly.
So how did this race come to be? This racing giant all started with one man getting lost in a desert while in a race aà la The Little Prince – but when he got back to the safety of his home in France he found himself still enthralled and obsessed with the adventure he had just had. So, naturally, he set up a new race through the desert and the legend was born. Starting at the Place du Trocadéro in the cold Paris winter of 1978, and ending up in the city of Dakar, hence the name Paris-Dakar (later changed to simply “Dakar Rally”). At the very first event over 180 vehicles showed up, a lot of them looking like something put together with parts from the scrapyard, but nonetheless the event was a huge success and continued and evolved for decades to come.
Job Profile: Underwater Archeology
By Lena Finn-Hall
When thinking of archeology, most of us don’t start underwater, but shipwrecks and flooded towns are well-preserved treasure troves of history. Because, until recently, humans haven’t been able to access even moderate depths, it’s possible to find artifacts that haven’t been disturbed for thousands of years.
These finds come at a price though, the ocean provides many new challenges; being able to conduct an expedition depends entirely on the weather and tides cooperating. It’s also risky bringing the artifacts to the surface, since water corrodes some materials and makes them delicate, and strong water currents can break them. Most underwater archeology is done with scuba diving, but for less accessible places, submarines are also used.
Underwater archaeology is a challenging and extremely exciting field that is just beginning to develop. If you have an interest in history and marine exploration, this is an interesting career path to look into. To become an underwater archaeologist, you’ll need a degree in archaeology and advanced scuba diving skills.
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